The Good Parts


The Bad Parts
The game as a whole feels half finished. The adventure mode was a sparse 4 hours trip through a few repeated puzzles. A few of them were pretty obnoxious, especially when you get to a court with a pole in the middle of it that the ball can bounce off of. This would be an interesting mechanic if you weren't at such an awkward angle toward it you can't predict if it's going to bounce off. The boss fight mechanics were kind of interesting but there were so few that it isn't much to speak about. It really feels like the adventure mode was an afterthought.
Online play is also an issue. The tournament play is what we got with the demo. While the bracket itself isn't a problem the issue with disconnects and lag persists. There are slowdowns at random times and if you drop connection both sides just win the match. It feels a bit empty when you win like that. It really doesn't feel like you are working for much more than your score. There isn't some great reward for your time besides points, no costumes to unlock, posses, anything that wouldn't require that much time but would add to the game. It's like they worked hard on the tennis mechanic but forgot to build a game around it.
The game isn't bad it just isn't what Nintendo has been dropping recently. The adventure mode was disappointing and the online play hasn't improved. The lack of achievements or objectives besides numbers makes me already see the end of my time with this game. There isn't anything to compel me to move forward. For now, it will be a game I played a little and will break out when friends are over but it's far from a go to.
TL;DR:
Mario Tennis Aces while tight in controls and gameplay just feels half finished and an empty.
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